Welcome to the personal website of Philip Simmons.
Philip is a talented artist with over 13 years of professional experience in the CG field. Works range from AAA quality games to product designs and renders. Games credits include Battlefield Hardline, Battlefield 4, DeadSpace 2, DeadSpace 3, Rockband, and Bioshock 2. In addition to real time art, Philip also has extensive experience with modeling, texturing, lighting, and rendering for offline product shots.
Philip is currently employed by Apple Inc as a Senior Technical Artist in California.